![]() ![]() The short answer is that this new Crash Bandicoot feels just like the original. Would it match up to today’s standards while retaining that classic Crash Bandicoot feel? Even better news? It was playable on the show floor and I had a chance to check out a couple of levels from the first game, testing it out to see how it feels when compared to games today. Would it be the Crash that we knew and loved? Would it be changed? Would any change be for the better or for worse? And then gameplay was revealed at PSX 2016, and it looked just like I remembered it, only, you know, better. I’ve been eager to see how this trilogy would be handled since it was announced at E3.
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